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1. Helping newbros: buffing STD/ADV - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: This thread is something I believe should be considered when designing the 2.0 if tiered progression is kept. Agreed! Hoping that super duper Vet Perks are counted among the "Hard Lessons Learned" when designing DUST ...
- by Adipem Nothi - at 2016.02.17 14:06:00
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2. nova knifes should hurt vehicles as much as they do - in Feedback/Requests [original thread]
Justice Darling wrote: Hey next time you try to drop 3 remote of the F/45 Remote Explosive before you start to knife and see what happens, pop them once he starts to run! What percentage of HAV operators do you think would sit still long eno...
- by Adipem Nothi - at 2016.02.02 03:38:00
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3. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Luther Mandrix wrote: Road Map 2016 We are going to go silent and only tell you something when we have something to say. CCP Frame said on 11/09/2015 Locking this down now. It is very obvious that you guys want info ...
- by Adipem Nothi - at 2016.01.30 12:14:00
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4. [Feedback] Scouts, cloaks and EWAR galore! - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Adipem Nothi wrote: Shamarskii Simon wrote: Adipem Nothi wrote: Thaddeus Reynolds wrote: I feel a system wherin scanning took time rather than a binary yes-no would be far better for the overall EWAR balanc...
- by Adipem Nothi - at 2016.01.28 14:48:00
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5. [Controls] Compare & Contrast - in Feedback/Requests [original thread]
Running away from the Reds in DUST 514 Sprint. Fumble with weapon wheel. Now walking. Select cloak. Wait. Still walking. Activate cloak. Wait. Still walking. Cloak's up! Now you can sprint again. Running away from the Reds in Metal Gear Solid ...
- by Adipem Nothi - at 2016.01.26 15:02:00
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6. [Feedback] Scouts, cloaks and EWAR galore! - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Adipem Nothi wrote: Thaddeus Reynolds wrote: I feel a system wherin scanning took time rather than a binary yes-no would be far better for the overall EWAR balance of the game personally...you avoid the problem of...
- by Adipem Nothi - at 2016.01.26 14:08:00
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7. Balancing Laser Weaponry and the Amarr Assault - in Feedback/Requests [original thread]
Forever ETC wrote: The Problem: ScR and LR can't be balanced properly due to how a huge factor the Amarr Assault bonus gives. Balance of these weapons always keeps in mind the Amarr Assault bonus not the weapon itself thus leading the weapon to...
- by Adipem Nothi - at 2016.01.24 15:56:00
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8. nova knifes should hurt vehicles as much as they do - in Feedback/Requests [original thread]
One Eyed King wrote: I am not a pilot or driver... That being said, I am pretty sure I could get outside of 3m of a knifer if they were attacking me. And if not probably deserved to die. Just be lucky they weren't one of the knifers skilled a...
- by Adipem Nothi - at 2016.01.24 04:34:00
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9. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: But seriously, I have three sheets with different ideas on each. It's getting massive. And doing the maths when I tinker one thing across the vehicle types is tiresome. But if you actually read... You would know I'm not st...
- by Adipem Nothi - at 2016.01.23 13:34:00
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10. True HAV AV balance - in Feedback/Requests [original thread]
Godin Thekiller wrote: Also, instead of screaming "HARDENERS HARDENERS" how about we look at the thing WE as the pilots have figured out months ago: Repairers. Months ago, huh? Glad to hear you guys figured it out, Godin. Though if so obvio...
- by Adipem Nothi - at 2016.01.23 05:42:00
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11. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: Edit: oh and if one person can easily kill an HAV, more than one (oh idk, a fireteam?) could wreck HAV before they left the line. Making gameplay for operators complete ****. Sorry, not gonna do it, wouldn't be prudent. Ag...
- by Adipem Nothi - at 2016.01.23 05:34:00
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12. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: Adipem Nothi wrote: Devadander wrote: I get it, people want to run up solo and kill a tank. This may be what some people want, but it isn't at all what I suggested. I suggested that you account for and protect agains...
- by Adipem Nothi - at 2016.01.23 05:33:00
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13. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: I get it, people want to run up solo and kill a tank. This may be what some people want, but it isn't at all what I suggested. I suggested that you account for and protect against Scenario #2 . So long as Scenario #2 is h...
- by Adipem Nothi - at 2016.01.23 04:34:00
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14. True HAV AV balance - in Feedback/Requests [original thread]
Godin Thekiller wrote: ... hardeners aren't the problem ... What I see in game simple. When caught off-guard and/or hit hard with AV, tanks which aren't hardened typically retreat and tanks which are hardened very often stand their ground. P...
- by Adipem Nothi - at 2016.01.23 00:48:00
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15. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: There will be no hardener limit. That's a shame. Scenario #2 is a serious problem. So long as Scenario #2 is happening, HAV / AV interplay will remain broken. Limiting hardeners might furrow brows but it fixes the problem w...
- by Adipem Nothi - at 2016.01.23 00:40:00
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16. True HAV AV balance - in Feedback/Requests [original thread]
From my vantage, Hardener Stacking is a problem. Here's why: Assume that you've crept up undetected behind a stationary, hardened Blaster Maddie. When his hardener drops, you hit him with everything you've got. Lai Dais, Plasma Cannon, Proto Swar...
- by Adipem Nothi - at 2016.01.22 16:32:00
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17. True HAV AV balance - in Feedback/Requests [original thread]
Godin Thekiller wrote: ... instead of screaming "HARDENERS HARDENERS" how about we look at the thing WE as the pilots have figured out months ago: Repairers. Over two years of broken tanks, hundreds and hundreds of "Let's fix HAV" threads, an...
- by Adipem Nothi - at 2016.01.22 15:02:00
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18. True HAV AV balance - in Feedback/Requests [original thread]
Godin Thekiller wrote: Adipem Nothi wrote: Because when it comes to True HAV Balance , Nova Knives make for a far bigger problem and higher priority than perma-hardened blaster maddies and ineffective Swarms. Why not ask Rattati if you c...
- by Adipem Nothi - at 2016.01.22 14:32:00
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19. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: The nk vehicle damage thing, was always a bad idea imo. The only reason it got deployed was a very vocal group at the time. Free Perspective: Blaster Madrugars * OP from Uprising 1.7 to Present (761 days and counting) * ...
- by Adipem Nothi - at 2016.01.21 12:35:00
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20. True HAV AV balance - in Feedback/Requests [original thread]
True Adamance wrote: Adipem Nothi wrote: Because when it comes to True HAV Balance , Nova Knives make for a far bigger problem and higher priority than perma-hardened blaster maddies and ineffective Swarms. Why not ask Rattati if you can...
- by Adipem Nothi - at 2016.01.21 04:11:00
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